Update 1.50 - Patch Notes
Greetings, Commanders!
The 1.50.0 update is now live. Here's what's inside:
- New Japanese Units
- (Mythic) Japanese Hero: Hanzo
- JPN Type 2 Ke-To
- JPN Type 4 Ho-Ro
- Germany and Japan rebalance
Germany :
GER_Puma:
- Supply Cost: 320 -> 330
- Preparation Time: 80 -> 110
- Armor: 120/100/120 -> 115/95/110
- HP: 1250 -> 1325
- Critical Damage: 150% -> 175%
- Critical Chance: 25% -> 15%
- Crit Armor Pierce: 280 -> 250
GER_PanzerII:
- Armor Pierce: 100 -> 115
- Reload Speed: 10 -> 9
- Blast Radius: 3 -> 2.5
- HP: 1500 -> 1350
- Movement Acceleration (forward): 6.5 -> 7
- Rotation Acceleration (forward): 60 -> 65
GER_Wespe:
- HP: 700 -> 850
- Preparation Time: 150 -> 120
- Blast Radius: 15 -> 13
- Damage: 120 -> 150
- Armor Pierce: 60 -> 75
GER_VWType82:
- Supply Cost: 150 -> 130
- Reload Time: 2 -> 3
- Preparation Time: 40 -> 45
- Damage: 12 -> 14
Japan :
JAP_Type5_Na-To:
- Damage: 800 -> 850
- Blast Radius: 3 -> 4
- Armor Pierce: 210 -> 220
- Preparation time: 150 -> 130
- HP: 1800 -> 1650
JAP_Engineer_Type100:
- Damage: 3 -> 3.5
- Fire Rate Max: 0.55 -> 0.333
- Reload Speed: 5 -> 4.5
- VoidZone Armor Pierce: 1 -> 15
- VoidZone Damage: 0.5 -> 0.75
- Fire Time Max: 1.5 -> 2.5
JAP_Type92_HMGTeam:
- Teammates DMG: 15 -> 18
- HP reworked:
- Main Unit: 700 -> 600
- Teammates: 200 >- 550
Now HP will fit the meta information. And unit will overall have 1100 -> 1700HP
- Armor: 35 -> 30
JAP_Type1_Chi-He:
- Preparation time: 140 -> 130
- Movement Speed (forward): 4 -> 4.5
- Movement Acceleration (forward): 2.7 -> 3
- Damage: 125 -> 140
- S13 skins (FOGGY, ZUND, ISU122)
- Bug fixes:
- Erwin's model partial texture missing in the lobby
- Fixed an issue with the preview UI for all Mythic heroes
- Few issues related to Mythic units’ management in the Troops menu