Update 1.50 - Patch Notes

Greetings, Commanders!
The 1.50.0 update is now live. Here's what's inside:

  • New Japanese Units
    • (Mythic) Japanese Hero: Hanzo
    • JPN Type 2 Ke-To
    • JPN Type 4 Ho-Ro
  • Germany and Japan rebalance

Germany :

GER_Puma:

  • Supply Cost: 320 -> 330
  • Preparation Time: 80 -> 110
  • Armor: 120/100/120 -> 115/95/110
  • HP: 1250 -> 1325
  • Critical Damage: 150% -> 175%
  • Critical Chance: 25% -> 15%
  • Crit Armor Pierce: 280 -> 250

GER_PanzerII:

  • Armor Pierce: 100 -> 115
  • Reload Speed: 10 -> 9
  • Blast Radius: 3 -> 2.5
  • HP: 1500 -> 1350
  • Movement Acceleration (forward): 6.5 -> 7
  • Rotation Acceleration (forward): 60 -> 65

GER_Wespe:

  • HP: 700 -> 850
  • Preparation Time: 150 -> 120
  • Blast Radius: 15 -> 13
  • Damage: 120 -> 150
  • Armor Pierce: 60 -> 75

GER_VWType82:

  • Supply Cost: 150 -> 130
  • Reload Time: 2 -> 3
  • Preparation Time: 40 -> 45
  • Damage: 12 -> 14

 
Japan :

JAP_Type5_Na-To:

  • Damage: 800 -> 850
  • Blast Radius: 3 -> 4
  • Armor Pierce: 210 -> 220
  • Preparation time: 150 -> 130
  • HP: 1800 -> 1650

JAP_Engineer_Type100:

  • Damage: 3 -> 3.5
  • Fire Rate Max: 0.55 -> 0.333
  • Reload Speed: 5 -> 4.5
  • VoidZone Armor Pierce: 1 -> 15
  • VoidZone Damage: 0.5 -> 0.75
  • Fire Time Max: 1.5 -> 2.5

JAP_Type92_HMGTeam:

  • Teammates DMG: 15 -> 18
  • HP reworked:
    • Main Unit: 700 -> 600
    • Teammates: 200 >- 550

Now HP will fit the meta information. And unit will overall have 1100 -> 1700HP

  • Armor: 35 -> 30

JAP_Type1_Chi-He:

  • Preparation time: 140 -> 130
  • Movement Speed (forward): 4 -> 4.5
  • Movement Acceleration (forward): 2.7 -> 3
  • Damage: 125 -> 140


  • S13 skins (FOGGY, ZUND, ISU122)
  • Bug fixes:
    • Erwin's model partial texture missing in the lobby
    • Fixed an issue with the preview UI for all Mythic heroes
    • Few issues related to Mythic units’ management in the Troops menu