Update 1.48 - Patch Notes
Greetings, Commanders!
The 1.48.0 update is now live. Here's what's inside:
- March rebalance (Germany, Japan)
GER units
GER_PantherD
- Preparation time: 205 -> 150
- HP: 2000 -> 3000
- Armor: 185/160/140 -> 190/170/170
GER_PanzerjagerI
- Damages: 300 -> 315
GER_Flamethrower
- Movement Speed: 3.5 -> 4
- Supply Cost: 150 -> 130
GER_JagdpanzerIV
- HP: 1600 -> 2200
- Armor Piercing: 210 -> 220
GER_Goliath
- Preparation time: 40 -> 60
- DMG: 1000 -> 1100
JAP units
JAP_Type1_Chi-He
- Damages: 110 -> 125
- Preparation time: 200 -> 140
- Armor: 140/130/130 -> 155/135/135
JAP_Type92_HMGTeam
- HP: 550 -> 700
- Damages: 9 ->10
JAP_Type5_Na-To
- Damages: 785 -> 800
- Preparation time: 180 -> 150
- Armor: 145/140/110 -> 170/140/140
JAP_Type_1_Ho_Ni
- Critical damages: 0 -> 1.5
- Critical Armor Piercing: 0 -> 250
- New S12 skins! (Ho-Ha, Ha-To, Chafy)
- New chest notifiers
Bugfixes:
- Zoe's first skill shoots 2 shells instead of 1 during the tutorial
- New tag on events is visible even when there is nothing new to show to the player
- ROYAL unit can move while placing a land mine while doing certain actions
- Ally's unit skins are not visible to the player in 2v2 matches