Update 1.48 - Patch Notes

Greetings, Commanders!
The 1.48.0 update is now live. Here's what's inside:

  • March rebalance (Germany, Japan)

GER units

GER_PantherD

  • Preparation time: 205 -> 150
  • HP: 2000 -> 3000
  • Armor: 185/160/140 -> 190/170/170

GER_PanzerjagerI

  • Damages: 300 -> 315

GER_Flamethrower

  • Movement Speed: 3.5 -> 4
  • Supply Cost: 150 -> 130

GER_JagdpanzerIV

  • HP: 1600 -> 2200
  • Armor Piercing: 210 -> 220

GER_Goliath

  • Preparation time: 40 -> 60
  • DMG: 1000 -> 1100

JAP units

JAP_Type1_Chi-He

  • Damages: 110 -> 125
  • Preparation time: 200 -> 140
  • Armor: 140/130/130 -> 155/135/135

JAP_Type92_HMGTeam

  • HP: 550 -> 700
  • Damages: 9 ->10

JAP_Type5_Na-To

  • Damages: 785 -> 800
  • Preparation time: 180 -> 150
  • Armor: 145/140/110 -> 170/140/140

JAP_Type_1_Ho_Ni

  • Critical damages: 0 -> 1.5
  • Critical Armor Piercing: 0 -> 250
  • New S12 skins! (Ho-Ha, Ha-To, Chafy)
  • New chest notifiers

Bugfixes:

  • Zoe's first skill shoots 2 shells instead of 1 during the tutorial
  • New tag on events is visible even when there is nothing new to show to the player
  • ROYAL unit can move while placing a land mine while doing certain actions
  • Ally's unit skins are not visible to the player in 2v2 matches